CVE-2003-1431

UnknownEPSS 5.24%

Last modified

CVE-2003-1431 is a vulnerability of currently unknown severity. Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.. EPSS estimates a 5.24% chance of exploitation in the next 30 days.

Description

Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.

Metrics

EPSS Probability
5.24%

91.5th percentile

Probability of exploitation in the next 30 days. Learn more

Weakness Enumeration

Affected Software

VendorProductVersions
Epic GamesUnreal Engine226f
Epic GamesUnreal Engine433
Epic GamesUnreal Engine436

References

Timeline

Published
Last Modified
Status
Modified

Frequently Asked Questions

What is CVE-2003-1431?
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
How severe is CVE-2003-1431?
Severity scoring for CVE-2003-1431 is pending analysis. The EPSS model estimates a 5.24% probability of exploitation in the next 30 days.
How do I fix CVE-2003-1431?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

Are you affected by CVE-2003-1431?

Run a free Strix scan to check your systems for this vulnerability.

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Source: NVD / NIST