CVE-2003-1431
UnknownEPSS 5.24%
Last modified
CVE-2003-1431 is a vulnerability of currently unknown severity. Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.. EPSS estimates a 5.24% chance of exploitation in the next 30 days.
Description
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
Metrics
Weakness Enumeration
Affected Software
| Vendor | Product | Versions |
|---|---|---|
| Epic Games | Unreal Engine | 226f |
| Epic Games | Unreal Engine | 433 |
| Epic Games | Unreal Engine | 436 |
References
Timeline
- Published
- Last Modified
- Status
- Modified
Frequently Asked Questions
What is CVE-2003-1431?
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
How severe is CVE-2003-1431?
Severity scoring for CVE-2003-1431 is pending analysis. The EPSS model estimates a 5.24% probability of exploitation in the next 30 days.
How do I fix CVE-2003-1431?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.
How Strix Helps
- How Strix found a critical auth bypass in etcdStrix autonomously discovered a critical authentication bypass in etcd, later designated CVE-2026-33413.
- Autonomous PentestingAI agents that find and validate exploitable vulnerabilities like this one across your applications.
- PR ReviewsPentest every pull request so vulnerable code is caught before it ships to production.
- AI Penetration TestingHow AI-driven penetration testing continuously covers your attack surface.
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Are you affected by CVE-2003-1431?
Run a free Strix scan to check your systems for this vulnerability.
Scan your code nowSource: NVD / NIST
