CVE-2004-2099

UnknownEPSS 4.28%

Last modified

CVE-2004-2099 is a vulnerability of currently unknown severity. Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.. EPSS estimates a 4.28% chance of exploitation in the next 30 days.

Description

Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.

Metrics

EPSS Probability
4.28%

89.9th percentile

Probability of exploitation in the next 30 days. Learn more

Affected Software

VendorProductVersions
Electronic ArtsNeed For Speed Hot Pursuit 2<= 242.0

References

Timeline

Published
Last Modified
Status
Modified

Frequently Asked Questions

What is CVE-2004-2099?
Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.
How severe is CVE-2004-2099?
Severity scoring for CVE-2004-2099 is pending analysis. The EPSS model estimates a 4.28% probability of exploitation in the next 30 days.
How do I fix CVE-2004-2099?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

Are you affected by CVE-2004-2099?

Run a free Strix scan to check your systems for this vulnerability.

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Source: NVD / NIST