CVE-2007-4442

UnknownEPSS 3.84%

Last modified

CVE-2007-4442 is a vulnerability of currently unknown severity. Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.. EPSS estimates a 3.84% chance of exploitation in the next 30 days.

Description

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

Metrics

EPSS Probability
3.84%

88.8th percentile

Probability of exploitation in the next 30 days. Learn more

Affected Software

VendorProductVersions
Epic GamesUnreal Engine2003
Epic GamesUnreal Engine2004

References

Timeline

Published
Last Modified
Status
Modified

Frequently Asked Questions

What is CVE-2007-4442?
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
How severe is CVE-2007-4442?
Severity scoring for CVE-2007-4442 is pending analysis. The EPSS model estimates a 3.84% probability of exploitation in the next 30 days.
How do I fix CVE-2007-4442?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

Are you affected by CVE-2007-4442?

Run a free Strix scan to check your systems for this vulnerability.

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Source: NVD / NIST