CVE-2021-26825
Last modified
CVE-2021-26825 is a high-severity vulnerability rated 7.8/10 on the CVSS scale. An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. EPSS estimates a 1.50% chance of exploitation in the next 30 days.
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Metrics
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness Enumeration
Affected Software
| Vendor | Product | Versions |
|---|---|---|
| Godotengine | Godot Engine | <= 3.2 |
References
- https://github.com/godotengine/godot/pull/45702Patch, Third Party Advisory
- https://github.com/godotengine/godot/pull/45702/filesPatch, Third Party Advisory
- https://github.com/godotengine/godot/pull/45702Patch, Third Party Advisory
- https://github.com/godotengine/godot/pull/45702/filesPatch, Third Party Advisory
Timeline
- Published
- Last Modified
- Status
- Modified
Frequently Asked Questions
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