CVE-2021-32238

HIGHCVSS 7.8/10EPSS 2.08%

Last modified

CVE-2021-32238 is a high-severity vulnerability rated 7.8/10 on the CVSS scale. Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.. EPSS estimates a 2.08% chance of exploitation in the next 30 days.

Description

Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.

Metrics

CVSS 3.1
7.8/10

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

EPSS Probability
2.08%

79.1th percentile

Probability of exploitation in the next 30 days. Learn more

Weakness Enumeration

Affected Software

VendorProductVersions
PsyonixRocket League<= 1.95

References

Timeline

Published
Last Modified
Status
Modified

Frequently Asked Questions

What is CVE-2021-32238?
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
How severe is CVE-2021-32238?
CVE-2021-32238 has a CVSS score of 7.8/10 (HIGH severity). The EPSS model estimates a 2.08% probability of exploitation in the next 30 days.
How do I fix CVE-2021-32238?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

Are you affected by CVE-2021-32238?

Run a free Strix scan to check your systems for this vulnerability.

Scan your code now

Source: NVD / NIST