CVE-2026-110736

LOWCVSS 3.6/10EPSS 0.14%

Last modified

CVE-2026-110736 is a low-severity vulnerability rated 3.6/10 on the CVSS scale. Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message). Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation; only a single sentinel value is rejected. EPSS estimates a 0.14% chance of exploitation in the next 30 days.

Description

Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message). Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation; only a single sentinel value is rejected. A crafted file can point an index far past the allocated buffer. Depending on the values, the result is a crash, or a string lookup (tr()) returns raw bytes from elsewhere in the process heap as the translated string, disclosing process memory. The defect is reached when the product or an exported game loads and performs lookups in a crafted translation file. NOTE: the Supplier's position is that the research has identified "no security issues" because the required attacker access is outside of the current Godot Engine threat model.

Metrics

EPSS Probability
0.14%

3.4th percentile

Probability of exploitation in the next 30 days. Learn more

Weakness Enumeration

Affected Software

Source: CNA advisory (CVE.org). NVD analysis pending.

VendorProductVersions
godotengineGodot Engine>= 1.0.0, <= 4.7.2

References

Timeline

Published
Last Modified
Status
Awaiting Analysis

Frequently Asked Questions

What is CVE-2026-110736?
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message). Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation; only a single sentinel value is rejected. A crafted file can point an index far past the allocated buffer. Depending on the values, the result is a crash, or a string lookup (tr()) returns raw bytes from elsewhere in the process heap as the translated string, disclosing process memory. The defect is reached when the product or an exported game loads and performs lookups in a crafted translation file. NOTE: the Supplier's position is that the research has identified "no security issues" because the required attacker access is outside of the current Godot Engine threat model.
How severe is CVE-2026-110736?
CVE-2026-110736 has a CVSS score of 3.6/10 (LOW severity). The EPSS model estimates a 0.14% probability of exploitation in the next 30 days.
How do I fix CVE-2026-110736?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

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Source: NVD / NIST