CVE-2026-25546
Last modified
CVE-2026-25546 is a high-severity vulnerability rated 7.8/10 on the CVSS scale. Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. EPSS estimates a 0.85% chance of exploitation in the next 30 days.
Description
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Metrics
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Weakness Enumeration
Affected Software
| Vendor | Product | Versions |
|---|---|---|
| Coding-Solo | Godot Mcp | < 0.1.1 |
References
- https://github.com/Coding-Solo/godot-mcp/issues/64Issue Tracking
- https://github.com/Coding-Solo/godot-mcp/pull/67Issue Tracking, Patch
Timeline
- Published
- Last Modified
- Status
- Analyzed
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