CVE-2020-6019

HIGHCVSS 7.5/10EPSS 2.79%

Last modified

CVE-2020-6019 is a high-severity vulnerability rated 7.5/10 on the CVSS scale. Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.. EPSS estimates a 2.79% chance of exploitation in the next 30 days.

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.

Metrics

CVSS 3.1
7.5/10

CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

EPSS Probability
2.79%

84.6th percentile

Probability of exploitation in the next 30 days. Learn more

Weakness Enumeration

Affected Software

VendorProductVersions
ValvesoftwareGame Networking Sockets< 1.2.0

References

Timeline

Published
Last Modified
Status
Modified

Frequently Asked Questions

What is CVE-2020-6019?
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
How severe is CVE-2020-6019?
CVE-2020-6019 has a CVSS score of 7.5/10 (HIGH severity). The EPSS model estimates a 2.79% probability of exploitation in the next 30 days.
How do I fix CVE-2020-6019?
Check the vendor references and advisories linked above for patched versions and mitigation guidance. You can also run a Strix scan to test if your systems are affected.

Are you affected by CVE-2020-6019?

Run a free Strix scan to check your systems for this vulnerability.

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Source: NVD / NIST